Nintendo launched its 3DS portable console gaming in the United States on Sunday. While the device does not have the types of weight stocks crashed and the lines iPad 2 generated by most accounts, is good. Nintendo claimed record pre-orders for equipment and projected shipments of 4 million units by March 31. The last forecasts, analyst estimation of the 3 DS easily exceeds the week selling one's ds in 2004. However, despite this success, the company will never be able to receive the degree to which Apple has become the gaming market.
The Reason? As a game developer to put it so aptly Olly Farshi when we were discussing the substance to .3ds, iOS is platform and 3DS is a toy. Toys are something we are more likely to get bored with, but this does not mean they do not have their place. It may seem like a way to characterise the technically impressive new device that successfully brings 3-d experience on the Palm of his hand, but exactly how potential clients will think about the two at the time of weighing the purchase decision.
This does not mean Nintendo will lose in each case. Some users are looking for really toys, not platform. Parent, for example, may not be her children have access (even limited access) to the ecosystem of the reliable app limited only by the decisions of the developers who program (and the guiding principles Apple app review process). The parent may also be reluctant to hand over the costly and still very fragile piece of electronic equipment for the child, which are the iPhone and the iPad, despite offering a competitive price points on their respective markets. Even the iPod touch, while cheaper than 3DS depending on user storage option, really cannot be described as a "toy" with respect to its construction or project.
Nintendo Announces applications, and the loss of support and other additional features for 3DS this could lead to more as a platform in the future, but this does not mean it will really become one. Nintendo of America President Reggie Fils-Aime that clear after recently went on record said his company is interested in working with non-amateur. It is these artists, which iOS changing market platform that has become and inspired by the legion of copycats.
That is To say, Nintendo is not "get it?" But even if it may not alter the fact that the iOS deeply changed the gaming market, and Nintendo will benefit most from respecting those changes instead of trying to fight against them. The introduction of 3D to the portable console was good, as clearly positions 3DS in area "fun." No one is going to want to start the project application or invoicing applications on the screen, which allows figures leap on them.
IPad 2 brings many exciting new potential as a game machine, with its Apple the ability to output to connected display full 1080p HD. One title at least is already running, this happened. But the iPad (and other devices in iOS) are everything to everyone. They represent the evolution of the computer model that can replace the games (among others) for some users, but not for all, as home computers never occluded gaming console. Nintendo may finally have to accept that Apple is better non-traditional players than ever may be, but this does not mean its curtains for the games.
Is the iPhone or iPad competitor 3DS? No, and Nintendo generally does good work with treatment it as such (although promises applications often leads to things). Categories are only moving and is bound by some jockeying for position, but in the end of the platform and the toy will be comfortably coexist.
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