Updated. If you are looking for the stylus right to use the Web the iPad, a new project Kickstarter may be the best option available — and at the best price, too, because at time of payment is finally to be so unusual financial decision. Cosmonaut is a new project from the creators Glyph iPhone 4 tripod mountand has a smart new approaches to design stylus iPad.
Cosmonaut is a project of the stylus on the first iPad, I have seen which truly takes into account the unique constraints and problems using a stylus in conjunction with large capacitive touch screen. I have several different narecznym iPad line, but Pogo sketch from ten one design is my weapon. Although it is my preferred tool, which does not make, that is not necessarily one. I still have many problems with screen reading my as a confusing entry secondary, and using the iPad as one would a traditional pen and pad combo box simply does not work (although some applications provide automatic detection, wrist slightly easier).
Unlike Pogo sketch, and many other narecznym the iPad like Cosmonaut will not take the pen as his inspiration for the project; Instead, look at the tag of the array. Is the concept that the co-author of the Cosmonaut Dan prepozyt made reality back in November on their own DIY buildand which he and partner Tom Gerhardt clearly saw the long-term value in Pastor argues that writing on the iPad is not like using a pen because of low fidelityand since wresting the hand on the surface of the device is no-no. instead is quite accurately reflects how we use arrays, ie. quick and dirty write ideas and information. Artists are highly capable of creating masterpieces on iPad, but for most users, the point is to get the idea out quickly without much attention to minor points.
I like also that Cosmonaut seems to be a small rubber Tip, as opposed to the traditional style of them felt used on the most up-to-date narecznym capacitive. And like Glyph, this new design looks like a remarkable test pen in engineering a simple, elegant, a product, which puts emphasis on extreme usefulness.
As a Kickstarter project Cosmonaut will require the involvement of the various sources in order to achieve its objective of funding. This time around Provost and Gerhardt tried a slightly different approach to the language spoken by the majority of the Kickstarter projects. Instead of setting the thresholds of the various prizes for each level ($ 25 provides a pre-order, $ 45 won two, etc.), is asking investors to put whatever they believe it is worth. Any amount more than $ 1 a pre-order Cosmonaut, although the final retail price will be around $ 25. It is a very interesting experience, especially considering that this is limited to 3000 sources, which means that if all the Pledges the absolute minimum, the project 50.000 $ funding objective is clearly not be achieved.
The strategy is risky, but that should prove telling glimpse into what kind of premium people placed on good design. Check the video below of the product in action and think about what would pay for such a device. If you feel like sharing this figure in the comments, I'd love to hear what you think.
Update: and he was Dan and Tom and replied to my questions immediately after the publication of this article. Here are questions sent and their response in full:
TAB: Why go with the model wages as you want this time around? What happens if you hit the limit of the backer before you hit the covers financing?
Tom: Dan and I decided to try to pay what you want to model, because we were interested in the social aspects of it, and we wanted to give back to the community of Kickstarter. If we are to reach our limit backer, but not fulfilled our purpose of financing, we believe, a very interesting dynamic build from the sources of the project. Will there be any advocates? Will there be any large contributors, who Tip the balance? Price in excess of the above, below, the purpose of financing? We will see, but it will be exciting first for the web.
TAB: every success with the Glyph, you'll find projects funded through Kickstarter, and what did you hear the impact of what happened this time around with a cosmonaut?
Tom: The Glyph taught us, that can never be too simple. Although we strive for simplification with the Glyph, still we managed to confuse some of our sources, so this time around we tried to keep the dead simple. We can also leaned to never underestimate the power and generosity of the crowd, so this time around we put our full trust in them.
TAB: on the back of the success of the Glyph, you probably could have easily secured a more traditional VC funding for this project. Why return to Kickstarter?
Tom: Dan and I want to maintain our direct relationship with our customers, really our colleagues. So for us, Kickstarter makes perfect sense. They let us know, what they produce, we need to keep them informed through process and lead us to be accurate. We can lose by VC.
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